File : dialogs/notesDialog/eventListeners/AllControlsInputEL.js

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/*
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Copyright - 2017 2023 - wwwouaiebe - Contact: https://www.ouaie.be/
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This  program is free software;
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you can redistribute it and/or modify it under the terms of the
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GNU General Public License as published by the Free Software Foundation;
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either version 3 of the License, or any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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*/
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/*
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Changes:
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    - v4.0.0:
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        - created from v3.6.0
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Doc reviewed 202208
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 */
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/* ------------------------------------------------------------------------------------------------------------------------- */
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/**
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input event listener for all control
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*/
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/* ------------------------------------------------------------------------------------------------------------------------- */
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class AllControlsInputEL {
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    /**
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    A reference to the NoteDialog object
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    @type {NoteDialog}
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    */
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    #noteDialog;
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    /**
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    The constructor
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    @param {NoteDialog} noteDialog A reference to the Notedialog object
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    */
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    constructor ( noteDialog ) {
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        Object.freeze ( this );
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        this.#noteDialog = noteDialog;
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    }
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    /**
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    Event listener method
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    @param {Event} inputUpdatedEvent The event to handle
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    */
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    handleEvent ( inputUpdatedEvent ) {
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        inputUpdatedEvent.stopPropagation ( );
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        const noteData = {};
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        if (
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            'iconWidth' === inputUpdatedEvent.target.dataset.tanName
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            ||
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            'iconHeight' === inputUpdatedEvent.target.dataset.tanName
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        ) {
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            noteData [ inputUpdatedEvent.target.dataset.tanName ] = Number.parseInt ( inputUpdatedEvent.target.value );
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        }
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        else {
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            noteData [ inputUpdatedEvent.target.dataset.tanName ] = inputUpdatedEvent.target.value;
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        }
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        this.#noteDialog.updatePreview ( noteData );
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    }
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}
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export default AllControlsInputEL;
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/* --- End of file --------------------------------------------------------------------------------------------------------- */
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