| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 | |
| 9 | |
| 10 | |
| 11 | |
| 12 | |
| 13 | |
| 14 | |
| 15 | |
| 16 | |
| 17 | |
| 18 | |
| 19 | |
| 20 | |
| 21 | |
| 22 | |
| 23 | |
| 24 | |
| 25 | import theConfig from '../../data/Config.js'; |
| 26 | |
| 27 | import { ZERO, ONE, TWO, THREE } from '../../main/Constants.js'; |
| 28 | |
| 29 | |
| 30 | |
| 31 | |
| 32 | |
| 33 | |
| 34 | |
| 35 | class ProfileSmoothingIron { |
| 36 | |
| 37 | |
| 38 | |
| 39 | |
| 40 | |
| 41 | |
| 42 | #route; |
| 43 | |
| 44 | |
| 45 | |
| 46 | |
| 47 | |
| 48 | |
| 49 | #smoothDistance; |
| 50 | |
| 51 | |
| 52 | |
| 53 | |
| 54 | |
| 55 | |
| 56 | #smoothPoints; |
| 57 | |
| 58 | |
| 59 | |
| 60 | |
| 61 | |
| 62 | |
| 63 | get #smoothPointsNumber ( ) { return theConfig.route.elev.smoothPoints; } |
| 64 | |
| 65 | |
| 66 | |
| 67 | |
| 68 | |
| 69 | #createSmoothPoints ( ) { |
| 70 | this.#smoothPoints = []; |
| 71 | |
| 72 | |
| 73 | this.#smoothPoints.push ( |
| 74 | { |
| 75 | distance : ZERO, |
| 76 | elev : this.#route.itinerary.itineraryPoints.first.elev, |
| 77 | smoothElev : this.#route.itinerary.itineraryPoints.first.elev |
| 78 | } |
| 79 | ); |
| 80 | const itineraryPointsIterator = this.#route.itinerary.itineraryPoints.iterator; |
| 81 | itineraryPointsIterator.done; |
| 82 | let previousItineraryPointDistance = ZERO; |
| 83 | let itineraryPointdistance = itineraryPointsIterator.value.distance; |
| 84 | let previousItineraryPointElev = itineraryPointsIterator.value.elev; |
| 85 | itineraryPointsIterator.done; |
| 86 | |
| 87 | let smoothPointDistance = this.#smoothDistance; |
| 88 | |
| 89 | |
| 90 | while ( smoothPointDistance < this.#route.distance ) { |
| 91 | |
| 92 | if ( itineraryPointdistance < smoothPointDistance ) { |
| 93 | previousItineraryPointDistance = itineraryPointdistance; |
| 94 | previousItineraryPointElev = itineraryPointsIterator.value.elev; |
| 95 | while ( itineraryPointdistance < smoothPointDistance ) { |
| 96 | itineraryPointdistance += itineraryPointsIterator.value.distance; |
| 97 | itineraryPointsIterator.done; |
| 98 | } |
| 99 | } |
| 100 | |
| 101 | let ascentFactor = |
| 102 | ( itineraryPointsIterator.value.elev - previousItineraryPointElev ) |
| 103 | / |
| 104 | ( itineraryPointdistance - previousItineraryPointDistance ); |
| 105 | const smoothPointElev = |
| 106 | previousItineraryPointElev |
| 107 | + |
| 108 | ( ( smoothPointDistance - previousItineraryPointDistance ) * ascentFactor ); |
| 109 | this.#smoothPoints.push ( |
| 110 | { |
| 111 | distance : smoothPointDistance, |
| 112 | elev : smoothPointElev, |
| 113 | smoothElev : ZERO |
| 114 | } |
| 115 | ); |
| 116 | smoothPointDistance += this.#smoothDistance; |
| 117 | } |
| 118 | |
| 119 | |
| 120 | this.#smoothPoints.push ( |
| 121 | { |
| 122 | distance : this.#route.distance, |
| 123 | elev : this.#route.itinerary.itineraryPoints.last.elev, |
| 124 | smoothElev : this.#route.itinerary.itineraryPoints.last.elev |
| 125 | } |
| 126 | ); |
| 127 | } |
| 128 | |
| 129 | |
| 130 | |
| 131 | |
| 132 | |
| 133 | #computeSmoothElev ( ) { |
| 134 | let deltaElev = |
| 135 | ( this.#smoothPoints [ this.#smoothPointsNumber - ONE ].elev - this.#smoothPoints [ ZERO ].elev ) |
| 136 | / |
| 137 | ( this.#smoothPointsNumber - ONE ); |
| 138 | |
| 139 | let pointCounter = ZERO; |
| 140 | for ( pointCounter = ZERO; pointCounter < this.#smoothPointsNumber; pointCounter ++ ) { |
| 141 | this.#smoothPoints [ pointCounter ].smoothElev = |
| 142 | this.#smoothPoints [ ZERO ].elev + ( deltaElev * pointCounter ); |
| 143 | } |
| 144 | |
| 145 | for ( |
| 146 | pointCounter = this.#smoothPointsNumber; |
| 147 | pointCounter < this.#smoothPoints.length - this.#smoothPointsNumber; |
| 148 | pointCounter ++ |
| 149 | ) { |
| 150 | let elevSum = ZERO; |
| 151 | for ( |
| 152 | let pointNumber = pointCounter - this.#smoothPointsNumber; |
| 153 | pointNumber <= pointCounter + this.#smoothPointsNumber; |
| 154 | pointNumber ++ |
| 155 | ) { |
| 156 | elevSum += this.#smoothPoints [ pointNumber ].elev; |
| 157 | } |
| 158 | this.#smoothPoints [ pointCounter ].smoothElev = elevSum / ( ( this.#smoothPointsNumber * TWO ) + ONE ); |
| 159 | } |
| 160 | |
| 161 | pointCounter --; |
| 162 | |
| 163 | const deltaSmoothElev = |
| 164 | ( |
| 165 | this.#smoothPoints [ pointCounter + this.#smoothPointsNumber ].smoothElev |
| 166 | - |
| 167 | this.#smoothPoints [ pointCounter ].smoothElev |
| 168 | ) |
| 169 | / |
| 170 | this.#smoothPointsNumber; |
| 171 | |
| 172 | let tmpSmoothElev = this.#smoothPoints [ pointCounter ].smoothElev; |
| 173 | let tmpPointCounter = ONE; |
| 174 | |
| 175 | pointCounter ++; |
| 176 | |
| 177 | for ( ; pointCounter < this.#smoothPoints.length - ONE; tmpPointCounter ++, pointCounter ++ ) { |
| 178 | this.#smoothPoints [ pointCounter ].smoothElev = |
| 179 | tmpSmoothElev + ( deltaSmoothElev * tmpPointCounter ); |
| 180 | } |
| 181 | } |
| 182 | |
| 183 | |
| 184 | |
| 185 | |
| 186 | |
| 187 | |
| 188 | |
| 189 | #computeSmoothDistance ( ) { |
| 190 | |
| 191 | |
| 192 | const itineraryPointsIterator = this.#route.itinerary.itineraryPoints.iterator; |
| 193 | let elev = ZERO; |
| 194 | while ( ! itineraryPointsIterator.done ) { |
| 195 | elev += |
| 196 | itineraryPointsIterator.next |
| 197 | ? |
| 198 | Math.abs ( itineraryPointsIterator.value.elev - itineraryPointsIterator.next.elev ) |
| 199 | : |
| 200 | ZERO; |
| 201 | |
| 202 | } |
| 203 | |
| 204 | |
| 205 | this.#smoothDistance = |
| 206 | Math.floor ( |
| 207 | Math.min ( |
| 208 | theConfig.route.elev.smoothCoefficient * this.#route.distance / elev, |
| 209 | this.#route.distance / ( THREE * this.#smoothPointsNumber ) |
| 210 | ) |
| 211 | ); |
| 212 | } |
| 213 | |
| 214 | |
| 215 | |
| 216 | |
| 217 | |
| 218 | #setSmoothElev ( ) { |
| 219 | |
| 220 | const itineraryPointsIterator = this.#route.itinerary.itineraryPoints.iterator; |
| 221 | |
| 222 | |
| 223 | itineraryPointsIterator.done; |
| 224 | let itineraryPointsTotalDistance = itineraryPointsIterator.value.distance; |
| 225 | |
| 226 | |
| 227 | while ( ! itineraryPointsIterator.done ) { |
| 228 | const previousIronPoint = |
| 229 | this.#smoothPoints [ Math.floor ( itineraryPointsTotalDistance / this.#smoothDistance ) ]; |
| 230 | const nextIronPoint = |
| 231 | this.#smoothPoints [ Math.ceil ( itineraryPointsTotalDistance / this.#smoothDistance ) ]; |
| 232 | |
| 233 | |
| 234 | if ( previousIronPoint && nextIronPoint ) { |
| 235 | const deltaDist = itineraryPointsTotalDistance - previousIronPoint.distance; |
| 236 | const ascentFactor = ( nextIronPoint.elev - previousIronPoint.elev ) / |
| 237 | ( nextIronPoint.distance - previousIronPoint.distance ); |
| 238 | itineraryPointsIterator.value.elev = previousIronPoint.elev + ( deltaDist * ascentFactor ); |
| 239 | } |
| 240 | itineraryPointsTotalDistance += itineraryPointsIterator.value.distance; |
| 241 | } |
| 242 | } |
| 243 | |
| 244 | |
| 245 | |
| 246 | |
| 247 | |
| 248 | constructor ( ) { |
| 249 | Object.freeze ( this ); |
| 250 | } |
| 251 | |
| 252 | |
| 253 | |
| 254 | |
| 255 | |
| 256 | |
| 257 | smooth ( route ) { |
| 258 | this.#route = route; |
| 259 | this.#computeSmoothDistance ( ); |
| 260 | this.#createSmoothPoints ( ); |
| 261 | this.#computeSmoothElev ( ); |
| 262 | this.#setSmoothElev ( ); |
| 263 | } |
| 264 | } |
| 265 | |
| 266 | export default ProfileSmoothingIron; |
| 267 | |
| 268 | |
| 269 | |